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	<title>Comments on: Flabulator &#8211; flash widgets application in .Net</title>
	<atom:link href="http://blog.xsive.co.nz/archives/47/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.xsive.co.nz/archives/47</link>
	<description>Weblog for X$!Ve.co.nz, Campbell Anderson Flex Developer</description>
	<lastBuildDate>Fri, 20 Jan 2012 00:23:22 +0000</lastBuildDate>
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		<title>By: Wearing the Amber Celtic Necklace in Style</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-592206</link>
		<dc:creator>Wearing the Amber Celtic Necklace in Style</dc:creator>
		<pubDate>Thu, 12 Jan 2012 12:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-592206</guid>
		<description>I read this article fully regarding the resemblance of latest and earlier technologies, it&#039;s amazing article.</description>
		<content:encoded><![CDATA[<p>I read this article fully regarding the resemblance of latest and earlier technologies, it&#8217;s amazing article.</p>
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		<title>By: Campbell</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-84250</link>
		<dc:creator>Campbell</dc:creator>
		<pubDate>Mon, 26 Mar 2007 06:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-84250</guid>
		<description>To tell you the truth Mr Bharath I would get the dll mentioned earlier in the comments as it would be much easier. The blitting off-screen is pretty involved and resource intensive.</description>
		<content:encoded><![CDATA[<p>To tell you the truth Mr Bharath I would get the dll mentioned earlier in the comments as it would be much easier. The blitting off-screen is pretty involved and resource intensive.</p>
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		<title>By: K. Bharath</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-84238</link>
		<dc:creator>K. Bharath</dc:creator>
		<pubDate>Mon, 26 Mar 2007 05:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-84238</guid>
		<description>Hi campbell,
    you said &quot;blitting a black background, the white offscreen, measuring the difference, then painting the bitmap.&quot;  Can you explain in detail or can you provide some sample source, So that I could attempt.

TIA,

Regards,

K. Bharath</description>
		<content:encoded><![CDATA[<p>Hi campbell,<br />
    you said &#8220;blitting a black background, the white offscreen, measuring the difference, then painting the bitmap.&#8221;  Can you explain in detail or can you provide some sample source, So that I could attempt.</p>
<p>TIA,</p>
<p>Regards,</p>
<p>K. Bharath</p>
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		<title>By: Gavin</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-557</link>
		<dc:creator>Gavin</dc:creator>
		<pubDate>Thu, 23 Feb 2006 20:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-557</guid>
		<description>If you create a png with a transparent background color, and set all the child containers background colour to transparent ( in the web tab of the colours ), and set your form background/transparency key to magenta. then you do not need any special classes.

I&#039;m creating my own set of widgets for the company, and the only thing I am stuck on is making sure the widget stays on the desktop only and says visible even when the user clicks show desktop or uses the windows key + d, if you can help, let me know...

Gav</description>
		<content:encoded><![CDATA[<p>If you create a png with a transparent background color, and set all the child containers background colour to transparent ( in the web tab of the colours ), and set your form background/transparency key to magenta. then you do not need any special classes.</p>
<p>I&#8217;m creating my own set of widgets for the company, and the only thing I am stuck on is making sure the widget stays on the desktop only and says visible even when the user clicks show desktop or uses the windows key + d, if you can help, let me know&#8230;</p>
<p>Gav</p>
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		<title>By: Campbell</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-250</link>
		<dc:creator>Campbell</dc:creator>
		<pubDate>Thu, 29 Dec 2005 21:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-250</guid>
		<description>Hey Shaun, This is what I am hopin to do myself. Still learning all the nessesary c++. Basically its just not possible in .net without it. I though this control looked cool until I saw the price. Would be great for a paying projects though, just not a personal one.</description>
		<content:encoded><![CDATA[<p>Hey Shaun, This is what I am hopin to do myself. Still learning all the nessesary c++. Basically its just not possible in .net without it. I though this control looked cool until I saw the price. Would be great for a paying projects though, just not a personal one.</p>
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		<title>By: Shaun</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-246</link>
		<dc:creator>Shaun</dc:creator>
		<pubDate>Thu, 29 Dec 2005 16:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-246</guid>
		<description>In reference to displaying a flash movie with transparency in a .net application, i found a way and it works. http://www.flashplayercontrol.com/dotnet/  This guy build a OCX wrapper in C++. It\&#039;s really easy to implement there is a demo Dll to play with. It worked great for me.</description>
		<content:encoded><![CDATA[<p>In reference to displaying a flash movie with transparency in a .net application, i found a way and it works. <a href="http://www.flashplayercontrol.com/dotnet/" rel="nofollow">http://www.flashplayercontrol.com/dotnet/</a>  This guy build a OCX wrapper in C++. It\&#8217;s really easy to implement there is a demo Dll to play with. It worked great for me.</p>
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	<item>
		<title>By: Campbell</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-223</link>
		<dc:creator>Campbell</dc:creator>
		<pubDate>Sun, 11 Dec 2005 20:02:34 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-223</guid>
		<description>Hey Memorex,
1. I just used the shockwave activex control. you will have to added it to the tool bar to see it.
2. at this point setting WMODE to transparent wont work. Im working on this though. So you basically cant do it in .net straight .net. The guys who are making screen weaver are doing it in c++ as described above. Blitting a Black background then white offscreen, measureing the diferecne then painting that bitmap on screen. This is quite reasource intensive. I am hoping the the up coming &#039; Macromedia Apollo&#039; project will answer this! I feel its one thing that is holding flash back in the desktop app area. email me if you have any questions. Cam.</description>
		<content:encoded><![CDATA[<p>Hey Memorex,<br />
1. I just used the shockwave activex control. you will have to added it to the tool bar to see it.<br />
2. at this point setting WMODE to transparent wont work. Im working on this though. So you basically cant do it in .net straight .net. The guys who are making screen weaver are doing it in c++ as described above. Blitting a Black background then white offscreen, measureing the diferecne then painting that bitmap on screen. This is quite reasource intensive. I am hoping the the up coming &#8216; Macromedia Apollo&#8217; project will answer this! I feel its one thing that is holding flash back in the desktop app area. email me if you have any questions. Cam.</p>
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	<item>
		<title>By: Memorex</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-222</link>
		<dc:creator>Memorex</dc:creator>
		<pubDate>Sun, 11 Dec 2005 17:49:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-222</guid>
		<description>Hi,it&#039;s a good Job,
but  i don&#039;t understand some thing here
First : what is the control that used here to add Flash movie to .NET Project it is  Shockwave Flash components or What ?
second: what are you doing to make the movie trancparent &quot;I read this topics several times and i don&#039;t understood How?&quot;


Thanks</description>
		<content:encoded><![CDATA[<p>Hi,it&#8217;s a good Job,<br />
but  i don&#8217;t understand some thing here<br />
First : what is the control that used here to add Flash movie to .NET Project it is  Shockwave Flash components or What ?<br />
second: what are you doing to make the movie trancparent &#8220;I read this topics several times and i don&#8217;t understood How?&#8221;</p>
<p>Thanks</p>
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	<item>
		<title>By: X$!VeBL0G, Campbell Anderson &#187; Blog Archive &#187; Flabulator - flash widgets the state of it!</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-198</link>
		<dc:creator>X$!VeBL0G, Campbell Anderson &#187; Blog Archive &#187; Flabulator - flash widgets the state of it!</dc:creator>
		<pubDate>Tue, 22 Nov 2005 11:36:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-198</guid>
		<description>[...] So onto Flabulator.&#160; Its my c# implementation of flash widgets. After failingto find an answer to the flash transperancy issue I pressed on and got a working alpha. The next major issue I have hit is managing the dragging of the widgets. For the alpha I just had a black border upon focus with resize handels to drag and resize, but this wasn&#8217;t ideal. In other similar applications you might notice what a couple have name the dragger. A small icon in the top corner allowing dragging of the widget. I would really like to steer away from this in the Flabulator. The problem stems from the fact that as soon as the flash ocx has focus you loose access to the mouse events in c#. So I released the alpha to a couple of people for comments and recieved some really encouraging ones, along with finding a few forum posts about people watching it with interest. I have someone helping on the project now (I will check with them if its ok to mention thier name) so things might move a bit more quickly. Im currently refactoring it to provide a satble base for further features. [...]</description>
		<content:encoded><![CDATA[<p>[...] So onto Flabulator.&nbsp; Its my c# implementation of flash widgets. After failingto find an answer to the flash transperancy issue I pressed on and got a working alpha. The next major issue I have hit is managing the dragging of the widgets. For the alpha I just had a black border upon focus with resize handels to drag and resize, but this wasn&#8217;t ideal. In other similar applications you might notice what a couple have name the dragger. A small icon in the top corner allowing dragging of the widget. I would really like to steer away from this in the Flabulator. The problem stems from the fact that as soon as the flash ocx has focus you loose access to the mouse events in c#. So I released the alpha to a couple of people for comments and recieved some really encouraging ones, along with finding a few forum posts about people watching it with interest. I have someone helping on the project now (I will check with them if its ok to mention thier name) so things might move a bit more quickly. Im currently refactoring it to provide a satble base for further features. [...]</p>
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	<item>
		<title>By: Campbell</title>
		<link>http://blog.xsive.co.nz/archives/47/comment-page-1#comment-21</link>
		<dc:creator>Campbell</dc:creator>
		<pubDate>Mon, 05 Sep 2005 20:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/47#comment-21</guid>
		<description>That would be cool thanks Jet, I really didnt want to go through the custom painter route...Im pretty sure I should be able to use the alpha channel information in the activex container</description>
		<content:encoded><![CDATA[<p>That would be cool thanks Jet, I really didnt want to go through the custom painter route&#8230;Im pretty sure I should be able to use the alpha channel information in the activex container</p>
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