Doom in Flash! thanks to alchemy.
I just got back from the Airport after catching up with Kai Koenig on his way home from MAX (got Thermo beta
. Its 6:30am on a Sunday and the All Blacks are playing Wales (Rugby ,and Wales are winning??).
So While I wait for the Halftime crud to finish I thought I would post the first bit of c++ >> Flash I have seen.
“mrwelsh” has posted in the Alchemy forums his early port of Doom to flash
. (not sure if he’s actually Welsh, but thats my tie in for the Ruby)
“Hopefully you enjoy
The sound is a little choopy and the controls seem a little laggy, but overall, it runs pretty well.
Alchemy code doesn’t seem to run on PowerPC Macs — anyone else run into this?”
Anyway, check it out here LINK and see what you think. Seems there is a lot of new issues, and tricks to learn in this area reading through the forums though, as Libraries can be better preforming, but for most short running tasks the marshaling of objects is too costly to see any real improvements.
UPDATE: New Zealand won the Rugby! *Phew*




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