Compile C/C++ libraries into your swf

Filed under: AIR, Adobe, Flash, Flex, MS .NET — Wrote by Campbell on Wednesday, November 19th, 2008 @ 9:14 am

Sounds cool huh? You look at all the projects on sourcefourge and think, man if only I could do that in the flash player. Well now you can. The project named Alchemy which translates these C and C++ libraries into bytecode for the flash player is now available on Labs. I cant wait to see how people bend and twist this one. I think it may be one of the more interesting projects I have herd come out of MAX so far.

The Download and Documentation as always is displayed and well laid out on Labs:

http://labs.adobe.com/technologies/alchemy/

Looks like its a pretty intensive install for Windows, but Mac looks fine :)

Adobe is providing some example libraries, and developers are encouraged to share their ported libraries.

On another note one thing mentioned in the 2nd Keynote spiked my interest:

“Ben then opens up Visual Studio and edits MXML with color coding in Visual Studio using a new plugin Adobe is creating. Next he shows a native AMF to .net implementation to build a back-end in C#.”

Hmmm to tell you the truth if the plugin for Visual Studio works well, I might end up doing my flex work in that. I never use the visual layout features of Flex Builder these days and Thermo….  I mean Catalyst will do that work for me.

 

2 Comments   -

Leave your comment

© Flex developer, Campbell Anderson, from New Zealand – xsive blog -