<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: More 3D in Flex (AS3)</title>
	<atom:link href="http://blog.xsive.co.nz/archives/168/feed" rel="self" type="application/rss+xml" />
	<link>http://blog.xsive.co.nz/archives/168</link>
	<description>Weblog for X$!Ve.co.nz, Campbell Anderson Flex Developer</description>
	<lastBuildDate>Wed, 04 Aug 2010 08:50:19 +1200</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: AQ</title>
		<link>http://blog.xsive.co.nz/archives/168/comment-page-1#comment-54332</link>
		<dc:creator>AQ</dc:creator>
		<pubDate>Tue, 31 Oct 2006 14:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/168#comment-54332</guid>
		<description>Yes I remember those days when web 3D was just around the corner, and everybody was touting vrml and paying huge fees for licensing the cosmoplayer. Unless the performance rivals native 3D, I can&#039;t see it catching on.

One idea I had was to use DirectX to render a scene and dump the screen surface into a bitmap, and then display those bitmaps as they are generated in a flash movie. Even 20 fps would be convincing. Getting user interaction between flash and directx in sync would be an issue, but it might work. Something to think about.</description>
		<content:encoded><![CDATA[<p>Yes I remember those days when web 3D was just around the corner, and everybody was touting vrml and paying huge fees for licensing the cosmoplayer. Unless the performance rivals native 3D, I can&#8217;t see it catching on.</p>
<p>One idea I had was to use DirectX to render a scene and dump the screen surface into a bitmap, and then display those bitmaps as they are generated in a flash movie. Even 20 fps would be convincing. Getting user interaction between flash and directx in sync would be an issue, but it might work. Something to think about.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: senocular</title>
		<link>http://blog.xsive.co.nz/archives/168/comment-page-1#comment-54323</link>
		<dc:creator>senocular</dc:creator>
		<pubDate>Tue, 31 Oct 2006 13:24:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.xsive.co.nz/archives/168#comment-54323</guid>
		<description>papervision3d is also coming along nicely and now has a demo of a textured rhino that looks pretty nice
http://osflash.org/papervision3d

sandy is another one to keep an eye on.
http://osflash.org/sandy</description>
		<content:encoded><![CDATA[<p>papervision3d is also coming along nicely and now has a demo of a textured rhino that looks pretty nice<br />
<a href="http://osflash.org/papervision3d" rel="nofollow">http://osflash.org/papervision3d</a></p>
<p>sandy is another one to keep an eye on.<br />
<a href="http://osflash.org/sandy" rel="nofollow">http://osflash.org/sandy</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
